Gordon
Gordon is a Lancer hero of generation 7 (SSR) in Whiteout Survival.
Skills
Skill descriptions from the community source whiteoutsurvival.wiki (original English).
Gordon throws a vase that disintegrates into a toxic mist, dealing Attack by 50%/55%/60%/65%/70% damage to nearby enemy every 0.5s for 3s.
Gordon hurls a chemical flask with precision and poisons the target, dealing Attack 25%/27.5%/30%/32.5%/35% damage every 0.5s and increasing its Damage Taken by 5%/10%/15%/20%/25% for 2s.
Gordon's body has adapted to toxic over-exposure by generating new responses, increasing his Defense by 25%/37.5%/50%/62.5%/75%.
Gordon dips Lancer's weapons in venom. Every 2 attacks, Lancers deals 20%/40%/60%/80%/100% extra damage and apply poison to the target for 1 turn. Posioned ennemies deals 4%/8%/12%/16%/20% less damage.
Gordon's envenomed weapons terorizes the field, increasing Lancer's Damage Dealt by 30%/60%/90%/120%/150% and reducing Damage Dealt by 6%/12%/18%/24%/30% for all ennemy troops for 1 turn, every 3 turns.
Gordon generates a defensive bio-toxic fog, confusing enemy frontline Infantry, increasing their Damage Taken by 6%/12%/18%/24%/30%, while blocking enemy Marksmen's line of sigth to reduce their Damage Dealt by 6%/12%/15%/24%/30% for 2 turns every 4 turns.
Gordon's chemical arsenal increases his Damage Dealt by 25% and reduces the Attack of poisoned target by 15%.
Gordon privileges his allies with special envenomed weaponry, increasing Rally Squad's Lethality by 15%.