Mia
Mia is a Lancer hero of generation 3 (SSR) in Whiteout Survival.
This hero is considered evergreen – it stays top-meta in many line-ups despite an older generation (e.g. as a rally leader).
Skills
Skill descriptions from the community source whiteoutsurvival.wiki (original English).
Mia throws a tarot card at enemies, dealing Attack *270%/297%/324%/351%/378% damage, and can either reduce the target's Attack by 20% for 2s or stun the target for 1.5s.
Mia curses an enemy target, dealing fluctuating damage based on a "base value" of Mia's Attack *50%/55%/60%/65%/70%. The final damage dealt will be a random figure ranging from 5% to 600% of the "base value."
Mia protects the hero with the lowest remaining Health and restores Health for the hero based on a "base value" of Mia's Attack *100%/110%/120%/130%/140%. The final Health restored will be a random figure ranging from 5% to 400% of the "base value."
Grants all troops' attack a 50% chance of cursing the target, increasing their damage taken by 10%/20%/30%/40%/50%.
Mia brings good luck to our troops, granting all troops' attack a 50% chance of dealing 10%/20%/30%/40%/50%. more damage.
Mia foresees potential dangers before battle, granting a 40% chance of reducing damage taken by10%/20%/30%/40%/50% for all troops.
Figures out the secret of fate through the crystal ball, increasing the upper limit and lower limit of all “fluctuating” skills of Mia by 150%.
Mia divines the most advantageous moments for an assault, increasing Rally Troop Attack by 15%.