Renee
Renee is a Lancer hero of generation 6 (SSR) in Whiteout Survival.
Skills
Skill descriptions from the community source whiteoutsurvival.wiki (original English).
Renee's colorful ball explodes and release a strage cloud, dealing Attack 100%/110%/120%/130%/140% Area of Effect damage to ennemies and confuse them for 1s. Confused ennemies attacks all surrounding targets, friend and foe.
Renee splashes dreamy paint, dealing Attack 50%/55%/60%/65%/70% damage to targets and placing a Star Mark target's damage taken by 2%/3%/4%/5%/6% for 4s.
Renee's targets painted with a Star Mark cannot escape her detection, incresaing her Attack by 8%/12%/16%/20%/24%, increasing damage dealt to marked targets by 4%/6%/8%/10%/12%.
Renee always fights in unbelievable ways. The troops she commands can place Dream Marks on their targets every two turns, dealing extra 40%/80%/120%/160%/200% Lancer Damage once next turn. The Dream Marks last for 1 turns.
Renee's Dreams Marks highilght ennemy vulnerabilities, incresing her Lancer's damage dealt to marked targets by 30%/60%/90%/120%/150%.
Renee's Dream Marks expose ennemy weaknesses, increasing damage dealt to marked targets by 15%/30%/45%/60%/75% for all troops.
Renee attacks with drugged needles, granting attacks a 8% chance of confusing the target for 1s. Confused ennemies attacks all surrounding targets, friend and foe.
Renee boosts morale with her extraordinay talents, incresaing Rally Troops' Lethality by 15%.